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Dungeon Run: Rise of the Goblins

Dungeon Run: Rise of the Goblins

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Devlog

  • First early testing build is out!
    April 16, 2022 by isik_dev#early testing build
    Last + half of this month I have been focusing on improving the procedural generation logic, as well as the AI Behavior Trees. I faced a lot of issues working with Behavior Trees but I've started to u... Continue reading
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