Version 0.2 Out!


You can now earn gems and use them for Cosmetic upgrades! This was my first attempt on tackling Unity's UI System and making a functional, small shop system. It's a little buggy but it's intended for IOS/Android usage - however that is to come in the future.

To continue, I changed the logic of the level generator. It will now generate tiles based on players current position coordinates.  Thus, while playing, you will notice tilesets changing as you progress to higher scores.

After 5000 metres (approx 13k score), the player's speed will reset and he/she will transition into a newer set(s) of environment - "The Castle in the Forest". This part is still W.I.P so even though a good player can reach the level, he/she won't be able to progress any more.

To conclude, I added a UI shop system, serialized saving system, cosmetic items/recolors, different zones, more stars, and updated enemies to orcs. I also decided to create some new game modes but they are still in the works. We shall see in the next update!

Files

Lunar Vengeance v0.2 Setup (x64_x86).exe 92 MB
Dec 14, 2022

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