A downloadable game for Windows

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Scavenge Hunt: World of Goblins is my first ever 3D project that I worked on with Unreal Engine 4. It has quite some bugs but I applied what I've learned as for optimization! In my opinion, it's fairly OK optimized however it's very messy coding and if you would like to have a real "my-first-game" experience, give this a go and let me know how it went!

Looking back at this project it sucks. However I would like to display my first-ever game so I'm putting it here.

Story of the game: You are a goblin working for a company that scavenges materials/fossils from islands. You start on your personal Zeppelin, and then can select missions. The islands you are sent to are voxel-based, 100% destructible. You must complete your objective and then get out of the island. According to what you have mined/scavenged, you will be able to spend the currencies (which I did not implement yet). Heavily inspired by Coffee Stain Studio's Deep Rock Galactic.

Known bugs:

  • Rare Island Fox causes fps drops if cornered somewhere. LOL
  • Creatures have very basic AI/attacking logic so sometimes they won't attack if overlapping with each other.
  • Weapons have miscalculations if your ammo drops below the mag-size capacity.
StatusPrototype
PlatformsWindows
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
Authorisik_dev
GenreAction, Adventure
TagsAction-Adventure, FPS
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard
AccessibilitySubtitles, Interactive tutorial

Download

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Click download now to get access to the following files:

Project_Goblin_Proto.rar 522 MB

Comments

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(+1)

Nice game

:)

Thanks man. It's really super beginner work x)

I'm working on something x10 better!